embedded_graphics::primitives::rectangle

Struct Rectangle

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pub struct Rectangle {
    pub top_left: Point,
    pub bottom_right: Point,
}
Expand description

Rectangle primitive

§Examples

The macro examples make for more concise code.

§Create some rectangles with different styles

use embedded_graphics::{
    pixelcolor::Rgb565, prelude::*, primitives::Rectangle, style::PrimitiveStyleBuilder,
};

// Rectangle with red 3 pixel wide stroke and green fill from (50, 20) to (60, 35)
let style = PrimitiveStyleBuilder::new()
    .stroke_color(Rgb565::RED)
    .stroke_width(3)
    .fill_color(Rgb565::GREEN)
    .build();

Rectangle::new(Point::new(50, 20), Point::new(60, 35))
    .into_styled(style)
    .draw(&mut display)?;

// Rectangle with translation applied
Rectangle::new(Point::new(50, 20), Point::new(60, 35))
    .translate(Point::new(65, 35))
    .into_styled(style)
    .draw(&mut display)?;

Fields§

§top_left: Point

Top left point of the rect

§bottom_right: Point

Bottom right point of the rect

Implementations§

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impl Rectangle

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pub const fn new(top_left: Point, bottom_right: Point) -> Self

Create a new rectangle from the top left point to the bottom right point with a given style

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impl Clone for Rectangle

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fn clone(&self) -> Rectangle

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Rectangle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Rectangle

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fn default() -> Rectangle

Returns the “default value” for a type. Read more
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impl Dimensions for Rectangle

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fn top_left(&self) -> Point

Get the top left corner of the bounding box for an object
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fn bottom_right(&self) -> Point

Get the bottom right corner of the bounding box for an object
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fn size(&self) -> Size

Get the width and height for an object
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impl Hash for Rectangle

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Rectangle

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fn cmp(&self, other: &Rectangle) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Rectangle

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fn eq(&self, other: &Rectangle) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Rectangle

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fn partial_cmp(&self, other: &Rectangle) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Primitive for Rectangle

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fn into_styled<C>( self, style: PrimitiveStyle<C>, ) -> Styled<Self, PrimitiveStyle<C>>
where C: PixelColor, Self: Sized,

Converts this primitive into a Styled.
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impl Transform for Rectangle

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fn translate(&self, by: Point) -> Self

Translate the rect from its current position to a new position by (x, y) pixels, returning a new Rectangle. For a mutating transform, see translate_mut.

let rect = Rectangle::new(Point::new(5, 10), Point::new(15, 20));
let moved = rect.translate(Point::new(10, 10));

assert_eq!(moved.top_left, Point::new(15, 20));
assert_eq!(moved.bottom_right, Point::new(25, 30));
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fn translate_mut(&mut self, by: Point) -> &mut Self

Translate the rect from its current position to a new position by (x, y) pixels.

let mut rect = Rectangle::new(Point::new(5, 10), Point::new(15, 20));
rect.translate_mut(Point::new(10, 10));

assert_eq!(rect.top_left, Point::new(15, 20));
assert_eq!(rect.bottom_right, Point::new(25, 30));
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impl Copy for Rectangle

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impl Eq for Rectangle

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impl StructuralPartialEq for Rectangle

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 16 bytes