embedded_graphics/primitives/rectangle.rs
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//! The rectangle primitive. Also good for drawing squares.
use crate::{
drawable::{Drawable, Pixel},
geometry::{Dimensions, Point, Size},
pixelcolor::PixelColor,
primitives::Primitive,
style::{PrimitiveStyle, Styled},
transform::Transform,
DrawTarget,
};
/// Rectangle primitive
///
/// # Examples
///
/// The [macro examples](../../macro.egrectangle.html) make for more concise code.
///
/// ## Create some rectangles with different styles
///
/// ```rust
/// use embedded_graphics::{
/// pixelcolor::Rgb565, prelude::*, primitives::Rectangle, style::PrimitiveStyleBuilder,
/// };
/// # use embedded_graphics::mock_display::MockDisplay;
/// # let mut display = MockDisplay::default();
///
/// // Rectangle with red 3 pixel wide stroke and green fill from (50, 20) to (60, 35)
/// let style = PrimitiveStyleBuilder::new()
/// .stroke_color(Rgb565::RED)
/// .stroke_width(3)
/// .fill_color(Rgb565::GREEN)
/// .build();
///
/// Rectangle::new(Point::new(50, 20), Point::new(60, 35))
/// .into_styled(style)
/// .draw(&mut display)?;
///
/// // Rectangle with translation applied
/// Rectangle::new(Point::new(50, 20), Point::new(60, 35))
/// .translate(Point::new(65, 35))
/// .into_styled(style)
/// .draw(&mut display)?;
/// # Ok::<(), core::convert::Infallible>(())
/// ```
#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Debug, Default)]
pub struct Rectangle {
/// Top left point of the rect
pub top_left: Point,
/// Bottom right point of the rect
pub bottom_right: Point,
}
impl Primitive for Rectangle {}
impl Dimensions for Rectangle {
fn top_left(&self) -> Point {
self.top_left
}
fn bottom_right(&self) -> Point {
self.bottom_right
}
fn size(&self) -> Size {
Size::from_bounding_box(self.top_left, self.bottom_right)
}
}
impl Rectangle {
/// Create a new rectangle from the top left point to the bottom right point with a given style
pub const fn new(top_left: Point, bottom_right: Point) -> Self {
Rectangle {
top_left,
bottom_right,
}
}
}
impl Transform for Rectangle {
/// Translate the rect from its current position to a new position by (x, y) pixels, returning
/// a new `Rectangle`. For a mutating transform, see `translate_mut`.
///
/// ```
/// # use embedded_graphics::primitives::Rectangle;
/// # use embedded_graphics::prelude::*;
/// let rect = Rectangle::new(Point::new(5, 10), Point::new(15, 20));
/// let moved = rect.translate(Point::new(10, 10));
///
/// assert_eq!(moved.top_left, Point::new(15, 20));
/// assert_eq!(moved.bottom_right, Point::new(25, 30));
/// ```
fn translate(&self, by: Point) -> Self {
Self {
top_left: self.top_left + by,
bottom_right: self.bottom_right + by,
..*self
}
}
/// Translate the rect from its current position to a new position by (x, y) pixels.
///
/// ```
/// # use embedded_graphics::primitives::Rectangle;
/// # use embedded_graphics::prelude::*;
/// let mut rect = Rectangle::new(Point::new(5, 10), Point::new(15, 20));
/// rect.translate_mut(Point::new(10, 10));
///
/// assert_eq!(rect.top_left, Point::new(15, 20));
/// assert_eq!(rect.bottom_right, Point::new(25, 30));
/// ```
fn translate_mut(&mut self, by: Point) -> &mut Self {
self.top_left += by;
self.bottom_right += by;
self
}
}
impl<C> IntoIterator for &Styled<Rectangle, PrimitiveStyle<C>>
where
C: PixelColor,
{
type Item = Pixel<C>;
type IntoIter = StyledRectangleIterator<C>;
fn into_iter(self) -> Self::IntoIter {
StyledRectangleIterator {
top_left: self.primitive.top_left,
bottom_right: self.primitive.bottom_right,
style: self.style,
p: self.primitive.top_left,
}
}
}
/// Pixel iterator for each pixel in the rect border
#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Debug)]
pub struct StyledRectangleIterator<C: PixelColor>
where
C: PixelColor,
{
top_left: Point,
bottom_right: Point,
style: PrimitiveStyle<C>,
p: Point,
}
impl<C> Iterator for StyledRectangleIterator<C>
where
C: PixelColor,
{
type Item = Pixel<C>;
fn next(&mut self) -> Option<Self::Item> {
// Don't render anything if the rectangle has no border or fill color.
if self.style.stroke_color.is_none() && self.style.fill_color.is_none() {
return None;
}
loop {
let mut out = None;
// Finished, i.e. we're below the rect
if self.p.y > self.bottom_right.y {
break None;
}
let border_width = self.style.stroke_width_i32();
let tl = self.top_left;
let br = self.bottom_right;
// Border
if (
// Top border
(self.p.y >= tl.y && self.p.y < tl.y + border_width)
// Bottom border
|| (self.p.y <= br.y && self.p.y > br.y - border_width)
// Left border
|| (self.p.x >= tl.x && self.p.x < tl.x + border_width)
// Right border
|| (self.p.x <= br.x && self.p.x > br.x - border_width)
) && self.style.stroke_color.is_some()
{
out = Some(Pixel(
self.p,
self.style.stroke_color.expect("Expected stroke"),
));
}
// Fill
else if let Some(fill) = self.style.fill_color {
out = Some(Pixel(self.p, fill));
}
self.p.x += 1;
// Reached end of row? Jump down one line
if self.p.x > self.bottom_right.x {
self.p.x = self.top_left.x;
self.p.y += 1;
}
if out.is_some() {
break out;
}
}
}
}
impl<C> Drawable<C> for &Styled<Rectangle, PrimitiveStyle<C>>
where
C: PixelColor,
{
fn draw<D: DrawTarget<C>>(self, display: &mut D) -> Result<(), D::Error> {
display.draw_rectangle(self)
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::pixelcolor::{Rgb565, RgbColor};
#[test]
fn dimensions() {
let rect = Rectangle::new(Point::new(5, 10), Point::new(15, 30));
let moved = rect.translate(Point::new(-10, -20));
assert_eq!(rect.top_left(), Point::new(5, 10));
assert_eq!(rect.bottom_right(), Point::new(15, 30));
assert_eq!(rect.size(), Size::new(10, 20));
assert_eq!(moved.top_left(), Point::new(-5, -10));
assert_eq!(moved.bottom_right(), Point::new(5, 10));
assert_eq!(moved.size(), Size::new(10, 20));
}
#[test]
fn it_can_be_translated() {
let rect = Rectangle::new(Point::new(5, 10), Point::new(15, 20));
let moved = rect.translate(Point::new(10, 15));
assert_eq!(moved.top_left, Point::new(15, 25));
assert_eq!(moved.bottom_right, Point::new(25, 35));
}
#[test]
fn it_draws_unfilled_rect() {
let mut rect = Rectangle::new(Point::new(2, 2), Point::new(4, 4))
.into_styled(PrimitiveStyle::with_stroke(Rgb565::RED, 1))
.into_iter();
assert_eq!(rect.next(), Some(Pixel(Point::new(2, 2), Rgb565::RED)));
assert_eq!(rect.next(), Some(Pixel(Point::new(3, 2), Rgb565::RED)));
assert_eq!(rect.next(), Some(Pixel(Point::new(4, 2), Rgb565::RED)));
assert_eq!(rect.next(), Some(Pixel(Point::new(2, 3), Rgb565::RED)));
assert_eq!(rect.next(), Some(Pixel(Point::new(4, 3), Rgb565::RED)));
assert_eq!(rect.next(), Some(Pixel(Point::new(2, 4), Rgb565::RED)));
assert_eq!(rect.next(), Some(Pixel(Point::new(3, 4), Rgb565::RED)));
assert_eq!(rect.next(), Some(Pixel(Point::new(4, 4), Rgb565::RED)));
}
#[test]
fn it_can_be_negative() {
let negative = Rectangle::new(Point::new(-2, -2), Point::new(2, 2))
.into_styled(PrimitiveStyle::with_fill(Rgb565::GREEN))
.into_iter();
let positive = Rectangle::new(Point::new(2, 2), Point::new(6, 6))
.into_styled(PrimitiveStyle::with_fill(Rgb565::GREEN))
.into_iter();
assert!(negative.eq(positive.map(|Pixel(p, c)| Pixel(p - Point::new(4, 4), c))));
}
}