pub enum State {
Low,
High,
}
Variants§
Trait Implementations§
impl Eq for State
impl StructuralPartialEq for State
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoSwitch for T
impl<T> IntoSwitch for T
Source§fn into_switch<ActiveLevel>(self) -> Switch<T, ActiveLevel>
fn into_switch<ActiveLevel>(self) -> Switch<T, ActiveLevel>
Source§fn into_active_high_switch(self) -> Switch<Self, ActiveHigh>where
Self: Sized,
fn into_active_high_switch(self) -> Switch<Self, ActiveHigh>where
Self: Sized,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 1 byte
Size for each variant:
Low
: 0 bytesHigh
: 0 bytes