#[non_exhaustive]pub enum ActuatorClass {
LedRgb,
Servo,
Motor,
Switch,
Dimmer,
}
Available on
riot_module_saul
only.Expand description
Classes of actuators; typically used as details on a Class
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Trait Implementations§
Source§impl Clone for ActuatorClass
impl Clone for ActuatorClass
Source§fn clone(&self) -> ActuatorClass
fn clone(&self) -> ActuatorClass
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ActuatorClass
impl Debug for ActuatorClass
impl Copy for ActuatorClass
Auto Trait Implementations§
impl Freeze for ActuatorClass
impl RefUnwindSafe for ActuatorClass
impl Send for ActuatorClass
impl Sync for ActuatorClass
impl Unpin for ActuatorClass
impl UnwindSafe for ActuatorClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Source§impl<T> IntoSwitch for T
impl<T> IntoSwitch for T
Source§fn into_switch<ActiveLevel>(self) -> Switch<T, ActiveLevel>
fn into_switch<ActiveLevel>(self) -> Switch<T, ActiveLevel>
Source§fn into_active_high_switch(self) -> Switch<Self, ActiveHigh>where
Self: Sized,
fn into_active_high_switch(self) -> Switch<Self, ActiveHigh>where
Self: Sized,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 1 byte
Size for each variant:
LedRgb
: 0 bytesServo
: 0 bytesMotor
: 0 bytesSwitch
: 0 bytesDimmer
: 0 bytes