embedded_nal_async

Trait ConnectedUdp

Source
pub trait ConnectedUdp {
    type Error: Error;

    // Required methods
    async fn send(&mut self, data: &[u8]) -> Result<(), Self::Error>;
    async fn receive_into(
        &mut self,
        buffer: &mut [u8],
    ) -> Result<usize, Self::Error>;
}
Expand description

This trait is implemented by UDP sockets.

The socket it represents is both bound (has a local IP address, port and interface) and connected (has a remote IP address and port).

The term “connected” here refers to the semantics of POSIX datagram sockets, through which datagrams are sent and received without having a remote address per call. It does not imply any process of establishing a connection (which is absent in UDP). While there is typically no POSIX bind() call in the creation of such sockets, these are implicitly bound to a suitable local address at connect time.

Required Associated Types§

Source

type Error: Error

Error type returned by send and receive operations.

Required Methods§

Source

async fn send(&mut self, data: &[u8]) -> Result<(), Self::Error>

Send the provided data to the connected peer

Source

async fn receive_into( &mut self, buffer: &mut [u8], ) -> Result<usize, Self::Error>

Receive a datagram into the provided buffer.

If the received datagram exceeds the buffer’s length, it is received regardless, and the remaining bytes are discarded. The full datagram size is still indicated in the result, allowing the recipient to detect that truncation.

§Compatibility note

This deviates from the sync/nb equivalent trait in that it describes the overflow behavior (a possibility not considered there). The name deviates from the original receive() to make room for a version that is more zero-copy friendly.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§