embedded_graphics::primitives::triangle

Struct Triangle

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pub struct Triangle {
    pub p1: Point,
    pub p2: Point,
    pub p3: Point,
}
Expand description

Triangle primitive

§Examples

The macro examples make for more concise code.

§Create some triangles with different styles

use embedded_graphics::{
    pixelcolor::Rgb565, prelude::*, primitives::Triangle, style::PrimitiveStyle,
};

// Triangle with red 1 px wide stroke
Triangle::new(Point::new(50, 20), Point::new(60, 35), Point::new(70, 80))
    .into_styled(PrimitiveStyle::with_stroke(Rgb565::RED, 1))
    .draw(&mut display)?;

// Triangle with translation applied
Triangle::new(Point::new(50, 20), Point::new(60, 35), Point::new(70, 80))
    .translate(Point::new(65, 35))
    .into_styled(PrimitiveStyle::with_stroke(Rgb565::GREEN, 1))
    .draw(&mut display)?;

§Create a triangle from an array of points

use embedded_graphics::{geometry::Point, primitives::Triangle};

let p1 = Point::new(5, 10);
let p2 = Point::new(15, 25);
let p3 = Point::new(5, 25);

// Owned
let tri = Triangle::from_points([p1, p2, p3]);

// Or borrowed
let tri_ref = Triangle::from_points(&[p1, p2, p3]);

Fields§

§p1: Point

First point of the triangle

§p2: Point

Second point of the triangle

§p3: Point

Third point of the triangle

Implementations§

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impl Triangle

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pub const fn new(p1: Point, p2: Point, p3: Point) -> Self

Create a new triangle with a given style

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pub fn from_points<P, I>(points: P) -> Self
where I: Into<Point> + Copy, P: Borrow<[I; 3]>,

Creates a new triangle from an array of points.

This supports both Points, as well as anything that implements Into<Point> like (i32, i32).

Trait Implementations§

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impl Clone for Triangle

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fn clone(&self) -> Triangle

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Triangle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Triangle

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fn default() -> Triangle

Returns the “default value” for a type. Read more
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impl Dimensions for Triangle

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fn top_left(&self) -> Point

Get the top left corner of the bounding box for an object
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fn bottom_right(&self) -> Point

Get the bottom right corner of the bounding box for an object
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fn size(&self) -> Size

Get the width and height for an object
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impl Hash for Triangle

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Triangle

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fn cmp(&self, other: &Triangle) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Triangle

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fn eq(&self, other: &Triangle) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Triangle

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fn partial_cmp(&self, other: &Triangle) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Primitive for Triangle

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fn into_styled<C>( self, style: PrimitiveStyle<C>, ) -> Styled<Self, PrimitiveStyle<C>>
where C: PixelColor, Self: Sized,

Converts this primitive into a Styled.
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impl Transform for Triangle

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fn translate(&self, by: Point) -> Self

Translate the triangle from its current position to a new position by (x, y) pixels, returning a new Triangle. For a mutating transform, see translate_mut.

let tri = Triangle::new(Point::new(5, 10), Point::new(15, 20), Point::new(8, 15));
let moved = tri.translate(Point::new(10, 10));

assert_eq!(moved.p1, Point::new(15, 20));
assert_eq!(moved.p2, Point::new(25, 30));
assert_eq!(moved.p3, Point::new(18, 25));
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fn translate_mut(&mut self, by: Point) -> &mut Self

Translate the triangle from its current position to a new position by (x, y) pixels.

let mut tri = Triangle::new(Point::new(5, 10), Point::new(15, 20), Point::new(10, 15));
tri.translate_mut(Point::new(10, 10));

assert_eq!(tri.p1, Point::new(15, 20));
assert_eq!(tri.p2, Point::new(25, 30));
assert_eq!(tri.p3, Point::new(20, 25));
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impl Copy for Triangle

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impl Eq for Triangle

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impl StructuralPartialEq for Triangle

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 24 bytes