embedded_graphics/style/primitive_style.rs
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use crate::pixelcolor::PixelColor;
use core::convert::TryFrom;
/// Style properties for primitives.
///
/// `PrimitiveStyle` can be applied to a [primitive] to define how the primitive
/// is drawn.
///
/// Because `PrimitiveStyle` has the [`non_exhaustive`] attribute, it cannot be created using a
/// struct literal. To create a `PrimitiveStyle`, use the [`primitive_style!`] macro or
/// [`PrimitiveStyleBuilder`].
///
/// [primitive]: ../primitives/index.html
/// [`PrimitiveStyleBuilder`]: ../style/struct.PrimitiveStyleBuilder.html
/// [`non_exhaustive`]: https://blog.rust-lang.org/2019/12/19/Rust-1.40.0.html#[non_exhaustive]-structs,-enums,-and-variants
/// [`primitive_style!`]: ../macro.primitive_style.html
#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Debug)]
#[non_exhaustive]
pub struct PrimitiveStyle<C>
where
C: PixelColor,
{
/// Fill color of the primitive.
///
/// If `fill_color` is set to `None` no fill will be drawn.
pub fill_color: Option<C>,
/// Stroke color of the primitive.
///
/// If `stroke_color` is set to `None` or the `stroke_width` is set to `0` no stroke will be
/// drawn.
pub stroke_color: Option<C>,
/// Stroke width in pixels.
pub stroke_width: u32,
}
impl<C> PrimitiveStyle<C>
where
C: PixelColor,
{
/// Creates a primitive style without fill and stroke.
pub fn new() -> Self {
Self::default()
}
/// Creates a stroke primitive style.
///
/// If the `stroke_width` is `0` the resulting style won't draw a stroke.
pub fn with_stroke(stroke_color: C, stroke_width: u32) -> Self {
Self {
stroke_color: Some(stroke_color),
stroke_width,
..PrimitiveStyle::default()
}
}
/// Creates a fill primitive style.
pub fn with_fill(fill_color: C) -> Self {
Self {
fill_color: Some(fill_color),
..PrimitiveStyle::default()
}
}
/// Returns the stroke width as an `i32`.
///
/// If the stroke width is too large to fit into an `i32` the maximum value
/// for an `i32` is returned instead.
pub(crate) fn stroke_width_i32(&self) -> i32 {
i32::try_from(self.stroke_width).unwrap_or(i32::max_value())
}
}
impl<C> Default for PrimitiveStyle<C>
where
C: PixelColor,
{
fn default() -> Self {
Self {
fill_color: None,
stroke_color: None,
stroke_width: 0,
}
}
}
/// Primitive style builder.
///
/// Use this builder to create [`PrimitiveStyle`]s. If any properties on the builder are omitted,
/// the value will remain at its default value.
///
/// The [`primitive_style!`] macro can also be used to create [`PrimitiveStyle`]s, but with a
/// shorter syntax. See the [`primitive_style!`] documentation for examples.
///
/// # Examples
///
/// ## Build a style with configured stroke and fill
///
/// This example builds a style for a circle with a 3px red stroke and a solid green fill. The
/// circle is centered at (20, 20) with a radius of 10px.
///
/// ```rust
/// use embedded_graphics::{
/// egtext,
/// pixelcolor::Rgb565,
/// prelude::*,
/// primitives::Circle,
/// style::{PrimitiveStyle, PrimitiveStyleBuilder},
/// };
///
/// let style: PrimitiveStyle<Rgb565> = PrimitiveStyleBuilder::new()
/// .stroke_color(Rgb565::RED)
/// .stroke_width(3)
/// .fill_color(Rgb565::GREEN)
/// .build();
///
/// let circle = Circle::new(Point::new(20, 20), 10).into_styled(style);
/// ```
///
/// ## Build a style with stroke and no fill
///
/// This example builds a style for a rectangle with a 1px red stroke. Because `.fill_color()` is
/// not called, the fill color remains the default value of `None` (i.e. transparent).
///
/// ```rust
/// use embedded_graphics::{
/// egtext,
/// pixelcolor::Rgb565,
/// prelude::*,
/// primitives::Rectangle,
/// style::{PrimitiveStyle, PrimitiveStyleBuilder},
/// };
///
/// let style: PrimitiveStyle<Rgb565> = PrimitiveStyleBuilder::new()
/// .stroke_color(Rgb565::RED)
/// .stroke_width(1)
/// .build();
///
/// let rectangle = Rectangle::new(Point::new(20, 20), Point::new(40, 30)).into_styled(style);
/// ```
///
/// [`PrimitiveStyle`]: ./struct.PrimitiveStyle.html
/// [`primitive_style!`]: ../macro.primitive_style.html
#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Debug, Default)]
pub struct PrimitiveStyleBuilder<C>
where
C: PixelColor,
{
style: PrimitiveStyle<C>,
}
impl<C> PrimitiveStyleBuilder<C>
where
C: PixelColor,
{
/// Creates a new primitive style builder.
pub fn new() -> Self {
Self {
style: PrimitiveStyle::default(),
}
}
/// Sets the fill color.
pub fn fill_color(mut self, fill_color: C) -> Self {
self.style.fill_color = Some(fill_color);
self
}
/// Sets the stroke color.
pub fn stroke_color(mut self, stroke_color: C) -> Self {
self.style.stroke_color = Some(stroke_color);
self
}
/// Sets the stroke width.
pub fn stroke_width(mut self, stroke_width: u32) -> Self {
self.style.stroke_width = stroke_width;
self
}
/// Builds the primitive style.
pub fn build(self) -> PrimitiveStyle<C> {
self.style
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::pixelcolor::{BinaryColor, Rgb888, RgbColor};
#[test]
fn default_style() {
assert_eq!(
PrimitiveStyle::<BinaryColor>::default(),
PrimitiveStyle {
fill_color: None,
stroke_color: None,
stroke_width: 0,
}
);
assert_eq!(
PrimitiveStyle::<BinaryColor>::default(),
PrimitiveStyle::new()
);
}
#[test]
fn constructors() {
let style = PrimitiveStyle::with_fill(Rgb888::RED);
assert_eq!(style.fill_color, Some(Rgb888::RED));
assert_eq!(style.stroke_color, None);
let style = PrimitiveStyle::with_stroke(Rgb888::GREEN, 123);
assert_eq!(style.fill_color, None);
assert_eq!(style.stroke_color, Some(Rgb888::GREEN));
assert_eq!(style.stroke_width, 123);
}
#[test]
fn stroke_width_i32() {
let mut style: PrimitiveStyle<BinaryColor> = PrimitiveStyle::default();
style.stroke_width = 1;
assert_eq!(style.stroke_width_i32(), 1);
style.stroke_width = 0x7FFFFFFF;
assert_eq!(style.stroke_width_i32(), 0x7FFFFFFF);
style.stroke_width = 0x80000000;
assert_eq!(style.stroke_width_i32(), 0x7FFFFFFF);
style.stroke_width = 0xFFFFFFFF;
assert_eq!(style.stroke_width_i32(), 0x7FFFFFFF);
}
#[test]
fn builder_default() {
assert_eq!(
PrimitiveStyleBuilder::<BinaryColor>::new().build(),
PrimitiveStyle::<BinaryColor>::default()
);
}
#[test]
fn builder_stroke() {
assert_eq!(
PrimitiveStyleBuilder::new()
.stroke_color(BinaryColor::On)
.stroke_width(10)
.build(),
PrimitiveStyle::with_stroke(BinaryColor::On, 10)
);
}
#[test]
fn builder_fill() {
assert_eq!(
PrimitiveStyleBuilder::new()
.fill_color(BinaryColor::On)
.build(),
PrimitiveStyle::with_fill(BinaryColor::On)
);
}
}